Elf Scout (Level 2 Skirmisher) (XP 125)
Medium fey humanoid
Intiative +7
Senses Perception +10; low light vision
Group Awareness aura 5; non-elf allies in the aura gain a +1 racial bonus to Perception checks
HP 39; Bloodied 19
AC 16; Fortitude 13, Reflex 15, Will 13
Speed 6; see also wild step
MELEE Longsword (standard; at will) WEAPON
+7 vs. AC; 1d8 + 4 damage

MELEE Short Sword (standard; at will) WEAPON
+7 vs. AC; 1d6 + 4 damage

Two-Weapon Rend (standard; encounter)
The elf scout makes a longsword attack and a short sword attack against the same target. If both attacks hit, the elf scout deals an additional 4 damage.

Elven Accuracy (free; encounter)
The elf can reroll an attack roll. It must use the second roll, even if it’s lower.

Combat Advantage
An elf scout that has combat advantage deals an extra 1d6 damage on its attack.

Wild Step
The elf ignores difficult terrain when it shifts.

Alignment Any
Languages Common, Elven
Skills Nature +10, Stealth +9
Str 12 (+2)
Con 15 (+3)
Dex 18 (+5)
Int 10 (+1)
Wis 14 (+3)
Cha 12 (+2)

Equipment chainmail, longsword, short sword



Kawaii-desu! DMSteve